﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameObjects
{
    public class StupidMonsterMove : IMovable
    {
        public Microsoft.Xna.Framework.Vector2 Position
        {
            get
            {
                throw new NotImplementedException();
            }
            set
            {
                throw new NotImplementedException();
            }
        }

        public float Speed
        {
            get
            {
                throw new NotImplementedException();
            }
            set
            {
                throw new NotImplementedException();
            }
        }

        public void Move()
        {
            throw new NotImplementedException();
        }
    }
}
